Wednesday, October 13, 2010

Arm_test 2

hey guys. I did a quick animation with the arm of Norman. Replicating Drew Winey's Step animation process. Trying to understand how to overlap a little and easing in and out better. It all stepped mode still. On 2s and 1s. Done in Maya 2011 student version.


Arm test2 from Tuan Nguyen on Vimeo.

Tuesday, October 12, 2010

Pcc1

Hey guys. I have just finished my first month of PCC which stands for Portfolio content creation. I still have a lot to work on it, so I guess I'll consider it as a WIP instead of a finished piece. More critiques would be nice. Is currently working on a working website. Have fun guys. I have 2 more animation test I did really quick that I want to upload. I'm rendering the werewolf run cycle as much as I can. Enjoy and have a great Day.


PCC_1 asset from Tuan Nguyen on Vimeo.

Saturday, September 18, 2010

Stagger test

Hi guys, haven't gotten the chance to post something in a while, and i'm sorry bout that.
I am currently working on my assets for a future demo reel. Here a clip of me just testing out some simple stagger and a normal ease in and out. Btw. It loops!!! now if only you can keep it looped, if it doesn't, right click and set it to loop. or go to my vimeo page. thansk guys. will be putting a warewolf run cycle up soon.

Stagger test from Tuan Nguyen on Vimeo.

Sunday, August 22, 2010

Older animation.

So today, I wanted to post an older animation up. It was my Art-test to go into animation at Full Sail University. There are ton of problems with this animation after so long ago, still learning everyday and I enjoy it very much.

Tuesday, August 10, 2010

Mind Map

So I an in my animation pre-production month. (ANP), I just, kinda discovered mind-mapping. and it seems fun. I think I might do this more with my projects. So far, it helped me discover some shot ideas, location ideas, different scenarios and stuff. heres one of them.

Saturday, August 7, 2010

woooosh!

This is an animation I did for my APR class the second time. My hardrive was broken, so the first one is lost and gone forever. Its a baseball player pitching. Finished it along side my other animation I been doing lately. Here it is. Done in Maya 2009.

Had a couple of problems with this one, but it was fun while Animating this.

Tuesday, August 3, 2010

Wah version2.

Another version of an earlier animation test. This one has a back foot help supporting the weight from the jump. The hands waver in the air like he's trying to catch something help to keep from falling.

I ran into tons of problem with this one. Mostly arc problems, and realizing I should of animated to a camera instead of just animating before hand.

I did something different here. I added Squash and stretch to his face in a few frames where i thought was needed. I used the create motion path tool to help with my arcs, most of the keys are done in spline and the feet were done in clamp.